This guide for creating multithreaded applications with EurekaLog contains the following articles:
Important: as a general rule, you should write your application in a such way that it will behave correctly without EurekaLog on board. This means that if your or 3rd party code throws an exception in a thread - it must be handled in a way that you expect. For example, by showing an error message, canceling action, retrying, etc. Once your application behaves like it is supposed to do - then you add EurekaLog for it. EurekaLog will auto-handle all unhandled exceptions automatically (by hooking few well-known places), and for everything else - you can call EurekaLog from your own handlers when needed. In other words:
• | Incorrect: your application does not show messages for exceptions in thread and you are adding EurekaLog in hopes to fix this behavior; |
• | Correct: your application correctly handles thread exceptions and you are adding EurekaLog to receive reports about such exceptions. |
See also:
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Build date: 2024-09-30
Last edited: 2023-08-09
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Permanent link to this article: https://www.eurekalog.com/help/eurekalog/multithreading.php
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